The main difficulties with visualizing the output of modern Monte Carlos are the lack of an explicit time sequence and the hardware requirements of 3D rendering. The missing time sequence is because modern Monte Carlos work from one interaction to another. So a particle may travel very far or almost not at all before suffering another interaction. In addition particles are tracked in family order (parent, daughter, etc.), not order of creation. In order to work around this difficulty Stefan Westerhoff modified the CORSIKA and GEANT monte carlos to output information about every interaction. Using a custom program I can compile interaction pairs into the endpoints of lines which represent segments of the particles' trajectories. The line segments are placed into a database, and I can then find all the lines which overlap a particular moment in time. By interpolating the particles position, momentum, and energy, I can then approximate the position and state of a particle at any arbitrary time. One "frame" of the animation is based on the position and energy of the particles at a specific point in time. By looping through the database one can create a set of data frames equally spaced in time. Each data frame contains the position, energy, momentum, and particle type of each particle in the shower at that moment in time. These data frames can then be rendered and compiled into a movie. The hardware requirements of 3D rendering are very steep. I did all of the rendering and most of the other computation on a customized SGI Onyx 2 mainframe at the UCSC Scientific Visualization Laboratory. Except for the video editing software the other programs are free and can run on any platform. However, the rendering and time sequencing are computation and memory intensive, with the rendering wanting 1Gbyte of physical memory. Large disks are also needed with even a small movie needing >1Gbyte of disk space while being produced. Below is a detailed outline of how the movies were produced. If you would like the source code for any of my programs or any advice on creating animations please email me. I am also available for colloquium and seminar presentations. If you would like more information about me and my research please visit my web page, and I look forward to hearing from you. -Miguel F. Morales
|
||||||||||||||||||
|